A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Original 3D animation segments of Mario and Donkey Kong driving through the tunnel in Luigi Raceway from a German commercial for a Mario Kart 64 contest.
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Officially licensed Mario padlocks from Japan. Note that despite being sold separately from each other, each of these locks accepts the same key, posing a security risk if more than one of them is used at a time.
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The special character Gulliver from Animal Crossing: New Leaf will occasionally mention locations and characters from various Mario games.
Top left: the Overthere, the afterlife location from Super Paper Mario
Top right: Isle Delfino from Super Mario Sunshine
Bottom left: Bobbery, one of the party members from Paper Mario: The Thousand-Year Door, and Rogueport, a town from that game
Bottom right: Ricco Harbor from Super Mario Sunshine
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “TodoNintendoS”
Unused animations for Mario found in the data of Super Mario 64, including two flips, Mario bending his knees while surfing on a Koopa shell, and an animation of him crying, likely used in a cutscene that was scrapped during development.
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Original animation from a promotional VHS distributed by Nintendo of Spain in 1992.
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Artwork used for an officially licensed Super Mario 64 jigsaw puzzle from Japan.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “blacktangent”
Group image of Nintendo of Japan staff with Mario in the shape of the number 25,
from Super Mario History 1985-2010, a booklet celebrating the 25th anniversary of Super Mario Bros., bundled with Super Mario All-Stars Limited Edition.
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In Super Mario World, the secret exit in Forest of Illusion 3 normally requires Mario to have a power-up to break the Flip Blocks. However, even Small Mario can access the exit by taking a Galoomba (called Goombas at the time of the game’s release) through the pipe. By throwing the Galoomba into the grey Hard Blocks, it will clip through, activate a Flip Block and allow Small Mario to reach the key and keyhole.
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Officially licensed Mario bear design from Build-A-Bear Workshop.
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In the Mario Party 8 minigame “Crank to Rank”, the camera briefly moves up when the minigame ends before moving back down to show the characters lining up for the results. During this, the characters teleport from their positions at the bottom of the flagpoles to their final positions; the camera is meant to hide this.
However, Waluigi is so tall that even with the camera pointing away, he is able to get into frame as he teleports, breaking the illusion. Watch the bottom right corner of the screen closely to see Waluigi pop in after the “FINISH” text disappears.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user “SD_Bryce”