A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Animation cels of an unused scene from the Super Mario World cartoon episode “Mama Luigi”. One cel exists that shows the scene’s intended background (top), which is completely different from any background used in the broadcast version; the rest show frames of Luigi’s and Yoshi’s animation.
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Left: artwork of Bowser and Koopa Troopas from the How to Win at Super Mario Bros. guide, the Japanese version of which is the earliest guide for the game and contains some of the characters’ earliest designs.
Right: for a long time, that book was thought to be the only source of these designs; however, a 1985 Super Mario Bros. sticker set from Japan also seems to use very similar designs, although these are closer to the finalized official art. It is possible that these are designs are from a period between the first draft and the finished versions.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: 1, 2
Brazilian print ad for Super Mario Advance. The text translates to “the most advanced pocket game of all time”.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: twitter.com user “VitoPedrelli”
In Super Mario Odyssey, there is a spot near Luigi in the Lost Kingdom where the ground’s collision does not match the level geometry, resulting in an area where Mario appears to float slightly above the ground when standing still.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario Odyssey (Switch) on original hardware
Top: a page from the official Nintendo Power guide for Super Mario 64 is the only known source of a version of the planet from the game’s box art where the two penguins in the bottom right are not at least partially obscured. On the box, they are covered up completely by the logo, and in other artwork, they are covered up partially by Mario.
Bottom: a zoomed-in version of the penguins.
Main Blog | Twitter | Patreon | Store | Source: Super Mario 64 guide (US), Nintendo of America, 1996
In Super Mario World, whenever Mario is hit by an enemy or obstacle under normal circumstances while riding Yoshi, he will not die or lose a power-up; instead, Yoshi will simply run away. However, there are some very rare cases where Mario can be hurt while riding Yoshi. If Yoshi eats a Dino Torch as it is breathing fire towards Mario in the manner depicted, Mario will die.
Main Blog | Twitter | Patreon | Source: myself, Super Mario World (NA, SNES) in SNES emulator, info
Officially licensed 1988 Super Mario Bros. 2 T-shirt.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: twitter.com user “MicheleMosena”
Message Block animations from Super Mario Advance 3. The one in the top left is the only one visible in the game; it is identical to the one used in the original Yoshi’s Island release on the SNES. The other three are unused variations found in the game’s data.
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