A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In Chapter 1-4 of Super Paper Mario, there is a door floating in mid-air that can be accessed by activating two blocks below it so Mario can stand on them to open the door. However, if Mario walks past the door as the player presses Up to open it, Mario can fall off the blocks by the time the command is registered by the game.
What results is Mario performing his door-entering animation despite being below the door. His AI will attempt to find a path to the middle of the door, which is not possible due to him being on a different elevation. He will walk towards the spot below the middle of the door and then disappear while the door will open and close without anyone entering it.
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In Super Mario Bros. 3, there is a Paragoomba near the beginning of Level 3-9. If Small Mario hits the sixth brick block in this long row of blocks, a Super Mushroom will come out. Hitting the Super Mushroom from below will result in the Paragoomba dying due to an oversight in the code that causes the hit to be registered not just for the Super Mushroom, but also certain other types of objects if they are present on-screen.
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Top: in the beginning of Freezy Flake Galaxy in Mario Galaxy 2, there is a log cabin with a Star Bunny inside, to whom Mario can talk.
Middle: although the Star Bunny is clearly visible from outside through a window, the window is actually one-way, and moving the camera inside the cabin shows the Star Bunny looking at a solid wall.
Bottom: animation of the camera moving inside the cabin and showing the window disappearing.
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In Bubble Breeze Galaxy in Super Mario Galaxy, a shortcut exists that lets Mario skip the entire second half of the level. After arriving in the second area, simply backflip on top of the rocks surrounding it. Although it appears that Mario should slip off the rocks, there is actually an invisible floor above them that allows Mario to stand on it. From there, long jump towards the Star.
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In the Japanese version of Super Mario Bros. 3, if Mario collects a Hammer Suit in Statue Mario form (seen here in Level 7-8), he will turn into a version of Hammer Mario with Statue Mario’s palette. Unfortunately, he will be unable to exit the room due to inheriting some properties of Statue Mario, including the inability to enter pipes. Thus, the only way to continue playing is to let Mario die by waiting until the timer runs out, restarting the level.
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