Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
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Rare 1994 licensed Mario figurines, available only in Germany during a cross-promotional campaign with the Mars candy company.
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Tuesday, May 21, 2019

Rare officially licensed 1993 “Mario in Egypt” belt bag. The illustration contains original artwork of a camel, a Sphinx, and a sweating sun.
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Top: officially licensed Mario “Fan with Candy” merchandise, featuring figurines of Mario and Luigi on top of handheld fans.

Bottom: The hats on the figurines are molded separately from the bodies and can be removed; however, no hair is present underneath.
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| Twitter | Patreon | Store | Small Findings | Sources: 1, 2

Monday, May 20, 2019

Top: Past the first boss door of the Forest Fortress in Super Mario World, there is an extremely wide lava-filled pit, on the other side of which is an optional reward of 9 blocks with 1-Up Mushrooms inside, as well as another boss door, leading to the same boss. Attempting to fly across the pit with Cape Mario can be difficult due to the large amount of Lava Bubbles shooting out from the lava.

Bottom: An easy way to cross the pit is to take a running start as Mario and then perform a Spin Jump, keeping A and B pressed. While normally, a Spin Jump would not take Mario far enough to clear the gap, the Lava Bubbles are actually placed in precise locations so that Mario will automatically bounce off them.

Main Blog | Twitter | Patreon | Source: 1, 2: myself, Super Mario World (NA, SNES) in SNES emulator

Wednesday, May 15, 2019
In Super Mario 64, jumping toward a Tox Box in Shifting Sand Land during a precise point of its movement in the manner depicted will result in Mario instantly dying. Mario will play the animation of sinking into quicksand despite being in mid-air;...

In Super Mario 64, jumping toward a Tox Box in Shifting Sand Land during a precise point of its movement in the manner depicted will result in Mario instantly dying. Mario will play the animation of sinking into quicksand despite being in mid-air; this is merely one of several different ways quicksand can kill Mario remotely, another being punching near a ledge, as seen in this post.
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| Twitter | Patreon | Store | Source: myself, Super Mario 64 (NA, VC) in Wii emulator

Sunday, May 5, 2019
Sprites of Mario and Mario-related items from a Japanese Nintendo Badge Arcade sticker book. The sprites include: regular Small Mario from Super Mario Bros., Small Mario in a traditional hakama, later used in Super Mario Odyssey, Small Mario in a...

Sprites of Mario and Mario-related items from a Japanese Nintendo Badge Arcade sticker book. The sprites include: regular Small Mario from Super Mario Bros., Small Mario in a traditional hakama, later used in Super Mario Odyssey, Small Mario in a business suit, used in several Nintendo financial reports (such as here), and Small Mario in a Santa Claus outfit, also later used in Super Mario Odyssey. The final two rows contain holiday-themed items including a Daruma doll based on Mario.
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Thursday, May 2, 2019

Top row: the dragon boss of the Ruined Kingdom in Super Mario Odyssey, also known as the Lord of Lightning, is never shown fully during either cutscenes (top left) or during battle (top right), his lower body being either cropped out or hidden by clouds.

Second row: after defeating him, he can be seen holding on to the tower. Due to the lighting conditions and distance from the camera, it is impossible to take a closer look at the part of his body that is not seen during battle.

Third row: the dragon’s model extracted from the game’s files.

Bottom row: due to the legs and tail being only intended to be viewed from a distance, the dragon’s model is unique in that his lower half is extremely low-resolution (bottom left) and low-polygon (bottom right) compared to his upper half.
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| Twitter | Patreon | Store | Small Findings | Sources: 1:myself, Super Mario Odyssey (Switch), 2

Thursday, April 4, 2019
Table of contents from a Japanese guide for Super Mario 64, featuring a crafted version of Whomp’s Fortress. Note that the Whomp King and the tower on top of the fortress are in the scene simultaneously, which is impossible in-game.
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Table of contents from a Japanese guide for Super Mario 64, featuring a crafted version of Whomp’s Fortress. Note that the Whomp King and the tower on top of the fortress are in the scene simultaneously, which is impossible in-game.
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Friday, March 29, 2019
In Super Mario 64, multiple locations in the game contain invisible 1-Up Mushroom checkpoints, meaning that Mario must touch certain spots in the level to cause a 1-Up Mushroom to spawn. One of the least well-known examples of these is this hidden...

In Super Mario 64, multiple locations in the game contain invisible 1-Up Mushroom checkpoints, meaning that Mario must touch certain spots in the level to cause a 1-Up Mushroom to spawn. One of the least well-known examples of these is this hidden 1-Up Mushroom in Bowser in the Fire Sea.

There is a series of platforms connecting the middle layer to the top layer of the level that slowly move up and down. If Mario stands in the spot shown in the footage for long enough so that the platform reaches both its lowest and its highest position, a 1-Up Mushroom will spawn on the next platform.
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| Twitter | Patreon | Store | Source: myself, Super Mario 64 (NA, VC) in Wii emulator

Wednesday, March 27, 2019
Scene from a 1990 commercial for Nintendo Power featuring original animation in the style of the Super Mario Bros. Super Show cartoon.
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Scene from a 1990 commercial for Nintendo Power featuring original animation in the style of the Super Mario Bros. Super Show cartoon.
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