A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Credits animation for completing Level 20 on the High speed setting in Dr. Luigi for the Wii U. Note that the animation is a perfect 96-frame loop for all characters present; while this is common for 2D sprite-based games, it is rare for a scene with multiple 3D entities to have each of their movements loop in the exact same number of frames outside of rhythm games.
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In Super Paper Mario, part of the plot of Chapter 7-3 is waking Princess Peach from a magically-induced sleep by bringing her a certain type of apple to eat. Only the Black Apple wakes her up; the other four types of apples result in Peach undergoing various transformations instead.
First image: the Blue Apple causes Peach to shrink.
Second image: the Yellow Apple causes Peach to grow a mustache.
Third image: the Red Apple causes Peach to grow.
Fourth image: the Pink Apple causes Peach to turn into an actual peach.
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The Japanese version of Mario’s Picross contained four puzzles that were cut from all other versions for depicting objects not appropriate for children, such as a cocktail, a beer stein, a cigarette in an ashtray, and a glass of wine. These were changed to more appropriate images: a Boo, a bird, a rabbit and a top hat respectively, for the other regions.
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Top: Super Mario Maker includes many different cursors the player can choose to represent their hand moving objects on the screen; one of them is Mario’s hand. While only a small portion of the arm is seen in-game, extracting the texture reveals that the arm is actually much longer.
Bottom: In fact, the arm is too long. I have overlaid the Super Mario Maker arm onto official art from New Super Mario Bros. U Deluxe to show the discrepancy between Mario’s normal arm length and the length of the cursor.
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Print ad promoting the Nintendo 64. There are two notable things about this ad:
1. Games are being referred to by their prerelease titles instead of finalized names, such as “Yoshi’s Island 64″ for Yoshi’s Story and “Zelda 64″ for The Legend of Zelda: Ocarina of Time.
2. Looking at the list of games being promoted, as well as screenshots featured in the right column, we can see that Mario Kart 64 is not among either group. Thus, the ad uses a Mario Kart 64 background (Frappe Snowland) and a Mario Kart 64 render to advertise 13 other games, but not Mario Kart 64 itself.
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