Supper Mario Broth
A Super Mario variety blog. Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.
MarioBrothBlog on TwitterSupper Mario Broth on PatreonSmall Mario Findings
Dance Dance Revolution: Mario Mix contains a debug mode, accessible by modifying a few addresses in the system’s memory. One of the features of this mode is a panoramic showcase of all dancing animations of the game’s characters. This allows us to...

Dance Dance Revolution: Mario Mix contains a debug mode, accessible by modifying a few addresses in the system’s memory. One of the features of this mode is a panoramic showcase of all dancing animations of the game’s characters. This allows us to get a good look at animations normally partially obscured, such as this “excited” animation from the song “Rollercoasting”.
Main Blog
| Twitter | Patreon | Store | Source: myself, DDR Mario Mix in GC emulator

Top left: one of the many Puni Orb pedestals seen throughout Chapter 2 of Paper Mario: The Thousand-Year Door.
Top right: a fake Puni Orb pedestal used by Lord Crump to trick Mario into activating a trap. Note the childlike drawings and little pink hearts used to decorate the pedestal.
Bottom: after activating the trap, Lord Crump appears and informs Mario that he made the fake pedestal, implying that the childlike scribbles and pink hearts are Crump’s own drawing.
Main Blog
| Twitter | Patreon | Store | Source: myself, PM:TTYD in GC emulator, bottom screenshot

Sunday, September 30, 2018
In Super Mario Galaxy, whenever Mario touches an Ice Flower and transforms into Ice Mario, the animation includes five blinking frames of his model with a texture different from the one used by the actual power-up, resembling Metal Mario. Here is a...

In Super Mario Galaxy, whenever Mario touches an Ice Flower and transforms into Ice Mario, the animation includes five blinking frames of his model with a texture different from the one used by the actual power-up, resembling Metal Mario. Here is a close-up during one of those frames.
Main Blog
| Twitter | Patreon | Store | Source: myself, Super Mario Galaxy in Wii emulator

On very rare occasions, landing on a Bowser Space in Mario Party 5 will cause Donkey Kong to appear and punch Bowser, cancelling the Bowser Event.
Main Blog
| Twitter | Patreon | Store | Source

Saturday, September 29, 2018

Super Mario Odyssey contains an unused speech synthesis function for some of the friendly species in the game. Bubblainians, Steam Gardeners, Volbonans and Tostarenans each have a list of 81 syllables - the ones most common in Japanese - that they can pronounce independently and string into words. In the finished game, this is not used - the species in question merely say random syllables from the list of available ones.

In this recording, I use the files to synthesize the characters saying “Supa Mario” (as “Super Mario” is pronounced in Japanese). In order, the voices are: male Bubblainian, female Bubblainian, Steam Gardener, large Volbonan, small Volbonan, and Tostarenan. You may notice the Tostarenan sounding completely unlike the ones in the game; this is due to the speech synthesis feature for that species being entirely unused and replaced with completely different, high-pitched sound files in the release version.

Main Blog | Twitter | Patreon | Store | Source: sounds-resource.com user “Ziella”, second section

Illustration from the cover of the Japanese “Super Mario Story Quiz Picture Book 4: Rescue of Princess Peach”.
Main Blog | Twitter | Patreon | Store | Source: see bottom of image

Illustration from the cover of the Japanese “Super Mario Story Quiz Picture Book 4: Rescue of Princess Peach”.

Main Blog | Twitter | Patreon | Store | Source: see bottom of image

Friday, September 28, 2018
Unlicensed figurines of unofficial Mario power-ups. Please note the additional, out-of-focus figurines in the background.
Main Blog | Twitter | Patreon | Store | Source

Unlicensed figurines of unofficial Mario power-ups. Please note the additional, out-of-focus figurines in the background.
Main Blog
| Twitter | Patreon | Store | Source

Charles Martinet demonstrating the facial motion capture that allows him to accurately map the movements of his head to Mario’s during a promotional event at the Nintendo World Store in New York, 2014.
Main Blog | Twitter | Patreon | Store | Source

Charles Martinet demonstrating the facial motion capture that allows him to accurately map the movements of his head to Mario’s during a promotional event at the Nintendo World Store in New York, 2014.
Main Blog
| Twitter | Patreon | Store | Source

From a commercial for a Nintendo 64 cross-promotional event at Taco Bell.
Main Blog | Twitter | Patreon | Store | Source

From a commercial for a Nintendo 64 cross-promotional event at Taco Bell.
Main Blog
| Twitter | Patreon | Store | Source

Thursday, September 27, 2018
In Super Mario World, Mario is completely immune to Fuzzies while riding Yoshi, which renders the first half of the Special World level “Way Cool” trivial.
Main Blog | Twitter | Patreon | Store | Source: myself, Super Mario World in SNES emulator

In Super Mario World, Mario is completely immune to Fuzzies while riding Yoshi, which renders the first half of the Special World level “Way Cool” trivial.
Main Blog
| Twitter | Patreon | Store | Source: myself, Super Mario World in SNES emulator

 
Previous page
Next page