A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Top: extremely rare prototype footage of Super Mario Bros. 3 showing an early version of World 1-3. Note how the design differs from the finished version, especially by the addition of a tall white block to the right of the brick structure.
Bottom: the same segment of World 1-3 from the release version of the game, for comparison.
Top: an unused planet found in the data of Super Mario Galaxy, called “PlanetDisk” in the file system. Note the three trees and three raised platforms.
Bottom: the official Prima guide for the game includes many pieces of concept art. Among them is an extremely tiny sketch of a planet that, due to its three trees and three platforms, appears to be PlanetDisk.
Main Blog | Twitter | Patreon | Store | Sources: see bottom of both images
In Super Mario 64, getting hit by a Boo in the bridge room in Big Boo’s Haunt with two units of health remaining in such a manner that Mario is pushed onto the bridge while dying results in this unusual behavior. The mansion unloads completely, while the skybox of the area outside the mansion becomes visible. Finally, the bridge itself comes into view, being the only object remaining in the scene, while the death fade-out activates.
Main Blog | Twitter | Patreon | Store | Source: myself (Super Mario 64 (VC) in Wii emulator)