A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


In the selection screen of Super Smash Bros. Melee, characters are represented by artwork rather than 3D models, as they were in Super Smash Bros. However, in the game’s data, unused animations for a scrapped 3D selection screen still exist. This is Donkey Kong’s “selected” pose; due to being unfinished, his necktie’s animation does not follow his body correctly.
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In Super Smash Bros. Melee, whenever a character is offscreen, they are displayed inside a small circle indicating their position. These are the low-polygon models used inside the circles.
In the Rainbow Cruise stage in Super Smash Bros. Melee, a village can be seen on a mountain in the background. This is what it looks like up close.
Toads panicking in Stage 1 of the Adventure Mode in Super Smash Bros. Melee.
The reflection in Metal Mario’s trophy in Super Smash Bros. Melee is a picture of the Yoshi’s Island stage.
Top: Giga Bowser from Super Smash Bros. Melee.
Bottom: Giga Bowser from Super Smash Bros. Brawl.