A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


Behind-the-scenes photo of the actor playing Donkey Kong in the North American commercial for Super Smash Bros. putting on the costume (note Pikachu, another character from the commercial, in the background).
Main Blog | Twitter | Patreon | Small Findings | Source
In Super Smash Bros., if many Green Shells are spawned in Training Mode in the same location, then a fighter is pushed into them and Mario performs his up special attack into the shells, the fighters will be stuck in the manner shown in the footage while the non-Mario character is being quickly dealt damage. The shells disappear when the other character’s damage indicator reaches 999%.
Main Blog | Twitter | Source: youtube.com user “CWillyHD”
Comparison between the models of Mario-related fighters from Super Smash Bros. and their Fighting Polygon Team equivalent (note that Luigi’s equivalent uses the same model as Mario’s). The Fighting Polygon Team uses the same animation data as the respective fighters, leading to their default poses being the same.
Main Blog | Twitter | Patreon | Small Findings | Source: 1, 2, 3, 4, 5, 6
The texture for the Smash Bills from Super Smash Bros. for Wii U. The bill design features a person in a Mario hat, the signature of series creator Masahiro Sakurai, and a photo of Nintendo of Japan’s new development building, opened in 2014.