A Super Mario variety blog.
Screenshots, photos, sprites, gifs, scans and more from all around the world of Super Mario Bros.


The Pinball Zone level in Wario Land 4 has very slow background music, much slower than would usually be expected from an action-based level. However, many occasions during the level require Wario to roll down slopes; during this, the music becomes much faster and reaches the speed more appropriate for the action. These segments usually last only a few seconds, not allowing the full loop of the music to be heard at that speed. Here is the entire track played at the Wario rolling speed.
Main Blog | Twitter | Patreon | Small Findings | Source: WL4 (NA, GBA)
The last level of Wario Land 4, the Golden Passage, starts off by Wario falling directly from the entrance onto a Frog Switch, starting the escape countdown. This also causes the “Hurry Up!” music to play, meaning that the level seemingly has no regular music of its own.
However, if cheats are used to remove the Frog Switch and Wario can enter the level without activating the countdown, it is revealed that the level does contain this unique music track, which can never be heard under normal circumstances.
Main Blog | Twitter | Patreon | Small Findings | Source
Print ad for Wario Land 4. A zoomed-in picture of the text portion is provided.
Main Blog | Twitter | Patreon | Store | Small Findings | Source: GamePro (US), Issue 159, 2001
During the battle against Catbat in Wario Land 4, a mechanical fish enemy patrols the water under the platforms, attacking Wario if he falls in. Although the enemy appears invulnerable, there is one way of defeating it: performing a Ground Pound above it while Wario touches the top of the screen. This can only be done by jumping off one of Catbat’s waves. When defeated, the enemy will not respawn, making the battle easier. Note that Ground Pounding from any point lower than the top of the screen will not harm the enemy.
In the intro to Wario Land 4, an Easter egg allows the player to change Wario’s walking animation to his dashing animation by pressing the L or R buttons. This can be done starting with the scene of Wario entering the pyramid and ending with him jumping down the hole.
In Wario Land 4, the music in the Domino Row level is deliberately slow, and speeds up to a tempo more common for level music only when Wario activates the dominoes. However, due to the dominoes being a timed event, it is impossible to listen to the full song at this speed. Here is an entire loop of the Domino Row music at “active dominoes” speed. (Sound recorded by me in a GBA emulator.)
In Wario Land 4, the music that plays during the credits depends on the number of treasure chests Wario can collect in the final boss battle. If 0 or 1 out of 12 chests are collected, this vocal remix of the Hall of Hieroglyphs music will play. Note that one of the lines, “the dream I had last night melted into my pillow”, is identical to a line sung in the short song that plays in every ending. (Source)
The song lyrics used in the Wario Land 4 title screen track are taken from the Vocal XTC commercial sample collection. The vocals are sung by
British singer Helen Binding.
Here is a comparison of the original recordings and the Wario Land 4 versions. (Source)